WAR Bots: Combining Virtual and Augmented Realities for an Immersive and Enjoyable Gaming Experience - Entertainment Computing – ICEC 2017
Conference Papers Year : 2017

WAR Bots: Combining Virtual and Augmented Realities for an Immersive and Enjoyable Gaming Experience

Jaryd Urbani
  • Function : Author
  • PersonId : 1031177
Mohammed Al-Sada
  • Function : Author
  • PersonId : 1031178
Shubhankar Ranade
  • Function : Author
  • PersonId : 1031179
Mingshu Zhang
  • Function : Author
  • PersonId : 1031180
Tatsuo Nakajima
  • Function : Author
  • PersonId : 1011680

Abstract

Despite the popularity of Augmented and Virtual Reality within gaming, the full potential of such technologies is yet to be fully taken advantage of. Thus, we introduce WAR Bots, a cyber-physical game which intends to investigate the use of both Augmented and Virtual Reality within a coherent gaming experience. We present the underlying architecture to realize our approach, and accordingly, implemented our proposed method in a multiplayer game. Finally, we present the future direction of our approach.
Fichier principal
Vignette du fichier
978-3-319-66715-7_44_Chapter.pdf (8.11 Mo) Télécharger le fichier
Origin Files produced by the author(s)
Loading...

Dates and versions

hal-01771269 , version 1 (19-04-2018)

Licence

Identifiers

Cite

Jaryd Urbani, Mohammed Al-Sada, Shubhankar Ranade, Mingshu Zhang, Tatsuo Nakajima. WAR Bots: Combining Virtual and Augmented Realities for an Immersive and Enjoyable Gaming Experience. 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.379-382, ⟨10.1007/978-3-319-66715-7_44⟩. ⟨hal-01771269⟩
239 View
81 Download

Altmetric

Share

More