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A Creative and Useful Tension? Large Companies Using “Bring Your Own Device”Transfer and Diffusion of IT (TDIT), Jun 2014, Aalborg, Denmark. pp.166-178, ⟨10.1007/978-3-662-43459-8_11⟩
Conference papers
hal-01381186v1
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Mindful Gaming: How Digital Games Can Improve Mindfulness15th Human-Computer Interaction (INTERACT), Sep 2015, Bamberg, Germany. pp.167-184, ⟨10.1007/978-3-319-22698-9_12⟩
Conference papers
hal-01609407v1
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