Filter your results
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
|
|
sorted by
|
|
(Semi-) Pervasive Gaming Educational and Entertainment Facilities via Interactive Video-to-Video Communication over the Internet, for Museum Exhibits9th Artificial Intelligence Applications and Innovations (AIAI), Sep 2013, Paphos, Greece. pp.474-485, ⟨10.1007/978-3-642-41142-7_48⟩
Conference papers
hal-01459681v1
|