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On Bidirectional Runtime Enforcement41th International Conference on Formal Techniques for Distributed Objects, Components, and Systems (FORTE), Jun 2021, Valletta, Malta. pp.3-21, ⟨10.1007/978-3-030-78089-0_1⟩
Conference papers
hal-03740261v1
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How Adaptive and Reliable is Your Program?41th International Conference on Formal Techniques for Distributed Objects, Components, and Systems (FORTE), Jun 2021, Valletta, Malta. pp.60-79, ⟨10.1007/978-3-030-78089-0_4⟩
Conference papers
hal-03740265v1
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Understanding Users Through Three Types of Personas18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.330-348, ⟨10.1007/978-3-030-85616-8_20⟩
Conference papers
hal-04196842v1
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Focus, Structure, Reflection! Integrating User-Centred Design and Design Sprint18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.239-258, ⟨10.1007/978-3-030-85616-8_15⟩
Conference papers
hal-04196894v1
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Remote User Testing18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.579-583, ⟨10.1007/978-3-030-85607-6_81⟩
Conference papers
hal-04291186v1
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What Is a Game Mechanic?20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.336-347, ⟨10.1007/978-3-030-89394-1_25⟩
Conference papers
hal-04144396v1
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