Filter your results
- 5
- 5
- 5
- 2
- 2
- 1
- 5
- 1
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
5 results
|
|
sorted by
|
|
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.169-181, ⟨10.1007/978-3-319-24589-8_13⟩
Conference papers
hal-01758458v1
|
||
|
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.59-71, ⟨10.1007/978-3-319-24589-8_5⟩
Conference papers
hal-01758457v1
|
||
|
Experimental Evaluation of Dynamic Resource Orchestration in Multi-layer (Packet over Flexi-Grid Optical) Networks23th International IFIP Conference on Optical Network Design and Modeling (ONDM), May 2019, Athens, Greece. pp.261-273, ⟨10.1007/978-3-030-38085-4_23⟩
Conference papers
hal-03200646v1
|
||
|
HandsIn3D: Supporting Remote Guidance with Immersive Virtual Environments14th International Conference on Human-Computer Interaction (INTERACT), Sep 2013, Cape Town, South Africa. pp.70-77, ⟨10.1007/978-3-642-40483-2_5⟩
Conference papers
hal-01497482v1
|
||
|
Software-Defined Reconfigurability, White Boxes, and Abstraction23th International IFIP Conference on Optical Network Design and Modeling (ONDM), May 2019, Athens, Greece. pp.15-25, ⟨10.1007/978-3-030-38085-4_2⟩
Conference papers
hal-03200693v1
|