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14 results
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Putting Dementia into Context4th International Conference on Human-Centered Software Engineering (HCSE), Oct 2012, Toulouse, France. pp.181-198, ⟨10.1007/978-3-642-34347-6_11⟩
Conference papers
hal-01556823v1
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The Effect of Closely-Coupled Interaction on Player Experience in Casual Games11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.243-255, ⟨10.1007/978-3-642-33542-6_21⟩
Conference papers
hal-01556174v1
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Combining Design and Engineering of Interactive Systems through Models and Tools (ComDeisMoto)13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. pp.724-725, ⟨10.1007/978-3-642-23768-3_134⟩
Conference papers
hal-01597019v1
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Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.405-409, ⟨10.1007/978-3-319-68059-0_40⟩
Conference papers
hal-01679833v1
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Capturing Design Decision Rationale with Decision Cards16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.463-482, ⟨10.1007/978-3-319-67744-6_29⟩
Conference papers
hal-01676154v1
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Wearable Touchscreens to Integrate Augmented Reality and Tablets for Work Instructions?8th International Conference on Human-Centred Software Engineering (HCSE), Nov 2020, Eindhoven, Netherlands. pp.199-206, ⟨10.1007/978-3-030-64266-2_13⟩
Conference papers
hal-03250499v1
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#TheDay: Triggering User Generated Videos in Participatory Media Productions17th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2019, Paphos, Cyprus. pp.409-417, ⟨10.1007/978-3-030-29381-9_26⟩
Conference papers
hal-02544555v1
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The Social Maze: A Collaborative Game to Motivate MS Patients for Upper Limb Training11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.476-479, ⟨10.1007/978-3-642-33542-6_57⟩
Conference papers
hal-01556147v1
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User Driven Evolution of User Interface Models – The FLEPR Approach13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. pp.610-627, ⟨10.1007/978-3-642-23765-2_41⟩
Conference papers
hal-01591826v1
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Proxemic Flow: Dynamic Peripheral Floor Visualizations for Revealing and Mediating Large Surface Interactions15th Human-Computer Interaction (INTERACT), Sep 2015, Bamberg, Germany. pp.264-281, ⟨10.1007/978-3-319-22723-8_22⟩
Conference papers
hal-01610802v1
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Gestu-Wan - An Intelligible Mid-Air Gesture Guidance System for Walk-up-and-Use Displays15th Human-Computer Interaction (INTERACT), Sep 2015, Bamberg, Germany. pp.368-386, ⟨10.1007/978-3-319-22668-2_28⟩
Conference papers
hal-01599876v1
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Exploring Deep Content in Physical Rehabilitation Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.433-438, ⟨10.1007/978-3-319-24589-8_36⟩
Conference papers
hal-01758451v1
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Towards Tool-Support for Robot-Assisted Product Creation in Fab Labs7th International Conference on Human-Centred Software Engineering (HCSE), Sep 2018, Sophia Antipolis, France. pp.219-230, ⟨10.1007/978-3-030-05909-5_13⟩
Conference papers
hal-02270719v1
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Dazed and Confused Considered Normal: An Approach to Create Interactive Systems for People with DementiaThird IFIP WG 13.2 International Conference on Human-Centred Software Engineering (HCSE), Oct 2010, Reykjavik, Iceland. pp.119-134, ⟨10.1007/978-3-642-16488-0_10⟩
Conference papers
hal-01055210v1
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