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publicationDateY_i : 2017
publicationDateY_i : 2010
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From Objective to Subjective Difficulty Evaluation in Video Games

Thomas T.C.C. Constant , Guillaume Levieux , Axel Buendia , Stéphane Natkin
16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.107-127, ⟨10.1007/978-3-319-67684-5_8⟩
Conference papers hal-01678476v1
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Player's model: criteria for a gameplay profile measure

Emmanuel Guardiola , Stéphane Natkin
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.366-371, ⟨10.1007/978-3-642-15399-0_39⟩
Conference papers hal-01059008v1
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Designing Collaborative Co-Located Interaction for an Artistic Installation

Oussama Mubarak , Pierre Cubaud , David Bihanic , Samuel Bianchini,
INTERACT 2017: 16th IFIP TC 13 International Conference, Sep 2017, Mumbai, India. pp.223-231, ⟨10.1007/978-3-319-67744-6_15⟩
Conference papers hal-01596000v1