Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games
Abstract
This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) approach to serious games developers. For that end, we propose a hands-on session in which we will provide information on state-of-the-art services for serious games and guide developers in rethinking one of their existing games or game ideas using our SOA framework for serious games.
Domains
Computer Science [cs]Origin | Files produced by the author(s) |
---|
Loading...