Informative Sound and Performance in a Team Based Computer Game - Entertainment Computing – ICEC2014
Conference Papers Year : 2014

Informative Sound and Performance in a Team Based Computer Game

Abstract

This study focuses on the role of sound in the popular multiplayer online battle arena game, Dota 2. Our initial results indicate that team performance improves with the use of sound. By contrast, some individuals performed better with sound and some without.
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hal-01408562 , version 1 (05-12-2016)

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Patrick Ng, Keith Nesbitt, Karen Blackmore. Informative Sound and Performance in a Team Based Computer Game. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.241-243, ⟨10.1007/978-3-662-45212-7_35⟩. ⟨hal-01408562⟩
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