User-Defined Gestures for Augmented Reality - Human-Computer Interaction – INTERACT 2013
Conference Papers Year : 2013

User-Defined Gestures for Augmented Reality

Adrian Clark
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  • PersonId : 1005481
Mark Billinghurst
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  • PersonId : 1005482

Abstract

Recently there has been an increase in research towards using hand gestures for interaction in the field of Augmented Reality (AR). These works have primarily focused on researcher designed gestures, while little is known about user preference and behavior for gestures in AR. In this paper, we present our guessability study for hand gestures in AR in which 800 gestures were elicited for 40 selected tasks from 20 participants. Using the agreement found among gestures, a user-defined gesture set was created to guide designers to achieve consistent user-centered gestures in AR. Wobbrock’s surface taxonomy has been extended to cover dimensionalities in AR and with it, characteristics of collected gestures have been derived. Common motifs which arose from the empirical findings were applied to obtain a better understanding of users’ thought and behavior. This work aims to lead to consistent user-centered designed gestures in AR.
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hal-01501749 , version 1 (04-04-2017)

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Thammathip Piumsomboon, Adrian Clark, Mark Billinghurst, Andy Cockburn. User-Defined Gestures for Augmented Reality. 14th International Conference on Human-Computer Interaction (INTERACT), Sep 2013, Cape Town, South Africa. pp.282-299, ⟨10.1007/978-3-642-40480-1_18⟩. ⟨hal-01501749⟩
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