Cognitive Processes Involved in Video Game Identification - Entertainment Computing - ICEC 2012 Access content directly
Conference Papers Year : 2012

Cognitive Processes Involved in Video Game Identification

Abstract

Identifying with video game characters is one potentially important process in game enjoyment. Based on a theoretical model of video game identification as transformed self-perception, cognitive processes in video game identification were explored. An experiment with N = 60 male players revealed that increased cognitive accessibility of character-related concepts should be considered as element of the identification process. Moreover, shifts in players’ self-perceptions were observed so that players of a shooter video game (Call of Duty 2TM) described themselves as less gentle and more soldier-like than a control group. Overall, the study suggests that shifts in self-related cognition occur as part of the gaming experience. Implications for future research on game enjoyment and long-term game effects are discussed.
Fichier principal
Vignette du fichier
978-3-642-33542-6_7_Chapter.pdf (122.05 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01556143 , version 1 (04-07-2017)

Licence

Attribution

Identifiers

Cite

Christopher Blake, Dorothée Hefner, Christian Roth, Christoph Klimmt, Peter Vorderer. Cognitive Processes Involved in Video Game Identification. 11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.75-84, ⟨10.1007/978-3-642-33542-6_7⟩. ⟨hal-01556143⟩
70 View
374 Download

Altmetric

Share

Gmail Facebook X LinkedIn More