MDSD for Games with Eclipse Modeling Technologies - Entertainment Computing - ICEC 2012 Access content directly
Conference Papers Year : 2012

MDSD for Games with Eclipse Modeling Technologies

Steve A. Robenalt
  • Function : Author
  • PersonId : 1011675

Abstract

This paper describes an approach to be used to apply Model Driven Software Development (MDSD) techniques to the development of software for 3D games on multiple platforms, with additional usage in Scientific Visualization, Virtual Reality (VR), Augmented Reality (AR), and Animation applications. Specific areas of applicability for MDSD techniques include development tooling and artifact creation. The MDSD support for this functionality can be implemented as extensions to the Eclipse Platform augmented by a subset of the modeling projects that are available with Eclipse.
Fichier principal
Vignette du fichier
978-3-642-33542-6_66_Chapter.pdf (141.82 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01556126 , version 1 (04-07-2017)

Licence

Attribution

Identifiers

Cite

Steve A. Robenalt. MDSD for Games with Eclipse Modeling Technologies. 11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.511-517, ⟨10.1007/978-3-642-33542-6_66⟩. ⟨hal-01556126⟩
34 View
68 Download

Altmetric

Share

Gmail Facebook X LinkedIn More