2nd Workshop on Game Development and Model-Driven Software Development - Entertainment Computing - ICEC 2012
Conference Papers Year : 2012

2nd Workshop on Game Development and Model-Driven Software Development

Robert Walter
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  • PersonId : 1011670
Maic Masuch
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  • PersonId : 1011671
Mathias Funk
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  • PersonId : 995193

Abstract

Succeeding the 1st Workshop on GD&MDSD at last year’s ICEC, this event continues the exchange of both novices and experts in the fields of game development and model-driven software development (MDSD). The overall goal is to further consolidate a platform for researchers and professionals who are interested in the topics of modeling, domain-driven design, and domain-specific languages in the context of game development. This year, we want to focus on future requirements in game design and development and how they can be addressed by MDSD techniques. The workshop covers questions like “how can game design benefit from the language engineering process?”, “what are the pros and cons of visual and textual modeling languages?”, and “how can model-to-model and model-to-text transformations be used to streamline game development workflows?”.
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hal-01556120 , version 1 (04-07-2017)

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Robert Walter, Maic Masuch, Mathias Funk. 2nd Workshop on Game Development and Model-Driven Software Development. 11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.500-503, ⟨10.1007/978-3-642-33542-6_64⟩. ⟨hal-01556120⟩
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