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Keywords : design
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The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience

Barbaros Bostan , Tim Marsh
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.472-475, ⟨10.1007/978-3-642-15399-0_63⟩
Conference papers hal-01055598v1
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Affective Interacting Art

Youngmi Kim , Jongsoo Choi
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.413-415, ⟨10.1007/978-3-642-15399-0_45⟩
Conference papers hal-01055617v1
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Interactive Environments: A Multi-disciplinary Approach towards Developing Real-Time Performative Spaces

Nimish Biloria
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.254-261, ⟨10.1007/978-3-642-15399-0_25⟩
Conference papers hal-01055637v1
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Helping Hands: Designing Video Games with Interpersonal Touch Interaction

Cody Watts , Ehud Sharlin , Peter Woytiuk
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.55-66, ⟨10.1007/978-3-642-15399-0_6⟩
Conference papers hal-01055591v1
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Player's model: criteria for a gameplay profile measure

Emmanuel Guardiola , Stéphane Natkin
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.366-371, ⟨10.1007/978-3-642-15399-0_39⟩
Conference papers hal-01059008v1