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Nonverbal Behavior Observation: Collaborative Gaming Method for Prediction of Conflicts during Long-term MissionsHyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han. Entertainment Computing - ICEC 2010, 6243, Springer, pp.103-114, 2010, Lecture Notes in Computer Science, 978-3-642-15398-3. ⟨10.1007/978-3-642-15399-0_10⟩
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Engaging Autistic Children in Imitation and Turn-Taking Games with Multiagent System of Interactive Lighting BlocksHyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han. Entertainment Computing - ICEC 2010, 6243, Springer, pp.115-126, 2010, Lecture Notes in Computer Science, 978-3-642-15398-3. ⟨10.1007/978-3-642-15399-0_11⟩
Book sections
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Multiple Page Recognition and Tracking for Augmented Books9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.127-138, ⟨10.1007/978-3-642-15399-0_12⟩
Conference papers
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Online Scene Modeling for Interactive AR Applications9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.139-150, ⟨10.1007/978-3-642-15399-0_13⟩
Conference papers
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Unnecessary Image Pair Detection for a Large Scale Reconstruction9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.151-159, ⟨10.1007/978-3-642-15399-0_14⟩
Conference papers
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Online Gaming Traffic Generator for Reproducing Gamer Behavior9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.160-170, ⟨10.1007/978-3-642-15399-0_15⟩
Conference papers
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Click or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.171-182, ⟨10.1007/978-3-642-15399-0_16⟩
Conference papers
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Logos, Pathos, and Entertainment9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.183-192, ⟨10.1007/978-3-642-15399-0_17⟩
Conference papers
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The Video Cube Puzzle: On Investigating Temporal Coordination9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.193-204, ⟨10.1007/978-3-642-15399-0_18⟩
Conference papers
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Emotions: The Voice of the Unconscious9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.205-215, ⟨10.1007/978-3-642-15399-0_19⟩
Conference papers
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Analyzing the Parameters of Prey-Predator Models for Simulation Games9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.216-223, ⟨10.1007/978-3-642-15399-0_20⟩
Conference papers
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Analyzing Computer Game Narratives9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.224-231, ⟨10.1007/978-3-642-15399-0_21⟩
Conference papers
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Re-envisioning the Museum Experience: Combining New Technology with Social-Networking9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.248-253, ⟨10.1007/978-3-642-15399-0_24⟩
Conference papers
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Baby Robot "YOTARO9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.1-8, ⟨10.1007/978-3-642-15399-0_1⟩
Conference papers
hal-01055641v1
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Interactive Environments: A Multi-disciplinary Approach towards Developing Real-Time Performative Spaces9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.254-261, ⟨10.1007/978-3-642-15399-0_25⟩
Conference papers
hal-01055637v1
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Explorations in Player Motivations: Virtual Agents9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.262-269, ⟨10.1007/978-3-642-15399-0_26⟩
Conference papers
hal-01055636v1
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Integration of CityGML and Collada for High-Quality Geographic Data Visualization on the PC and Xbox 3609th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.270-277, ⟨10.1007/978-3-642-15399-0_27⟩
Conference papers
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Virtual Blowgun System for Breathing Movement Exercise9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.278-285, ⟨10.1007/978-3-642-15399-0_28⟩
Conference papers
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Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 39th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.286-293, ⟨10.1007/978-3-642-15399-0_29⟩
Conference papers
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A Card Playing Humanoid for Understanding Socio-emotional Interaction9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.9-19, ⟨10.1007/978-3-642-15399-0_2⟩
Conference papers
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Event-Based Data Collection Engine for Serious Games9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.294-301, ⟨10.1007/978-3-642-15399-0_30⟩
Conference papers
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Culturally Sensitive Computer Support for Creative Co-authorship of a Sex Education Game9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.302-307, ⟨10.1007/978-3-642-15399-0_31⟩
Conference papers
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Real-Time Caustics in Dynamic Scenes with Multiple Directional Lights9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.308-316, ⟨10.1007/978-3-642-15399-0_32⟩
Conference papers
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An Extraction Method of Lip Movement Images from Successive Image Frames in the Speech Activity Extraction Process9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.317-325, ⟨10.1007/978-3-642-15399-0_33⟩
Conference papers
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A Framework for Constructing Entertainment Contents Using Flash and Wearable Sensors9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.334-341, ⟨10.1007/978-3-642-15399-0_35⟩
Conference papers
hal-01055627v1
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Research on Eclipse Based Media Art Authoring Tool for the Media Artist9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.342-349, ⟨10.1007/978-3-642-15399-0_36⟩
Conference papers
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BAAP: A Behavioral Animation Authoring Platform for Emotion Driven 3D Virtual Characters9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.350-357, ⟨10.1007/978-3-642-15399-0_37⟩
Conference papers
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Choshi Design System from 2D Images9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.358-365, ⟨10.1007/978-3-642-15399-0_38⟩
Conference papers
hal-01055624v1
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DreamThrower: Creating, Throwing and Catching Dreams for Collaborative Dream Sharing9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.20-31, ⟨10.1007/978-3-642-15399-0_3⟩
Conference papers
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A Laban-Based Approach to Emotional Motion Rendering for Human-Robot Interaction9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.372-380, ⟨10.1007/978-3-642-15399-0_40⟩
Conference papers
hal-01055622v1
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