The Video Cube Puzzle: On Investigating Temporal Coordination
Abstract
We have created a novel computer-based 3D puzzle,
named Video Cube Puzzle to investigate human beings' temporal
coordination abilities. Ten adult participants were studied solving ten
cubic video puzzles of varying difficulties using a within-subject
design. The ten puzzles have two segmentation variations, 2x2x2 and
3x3x3, and five texture variations, solid colours and four videos of
drastically different contents. Only 60% of the subjects were able to
complete the entire problem set. The results indicate that random
imagery and "active" videos make for easier Video Cube Puzzles.
Similarly, a geometric increase in difficulty was noted as the number of
segments in the puzzle increased. The challenging nature of temporal
video cube puzzles appears to be partly due to people's poor ability to
process temporal information when using a spatial representation of the
timeline using a three dimensional volume. Additional studies are
suggested to explore this further. As a new type of game however, the
Video Cube Puzzle allows the complexity of the puzzle to be easily
varied from simple to extremely complex providing a way to have a
continuous pathway to skill and control leading to a satisfying
experience when the puzzle is solved.
Domains
Digital Libraries [cs.DL]Origin | Files produced by the author(s) |
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