A Card Playing Humanoid for Understanding Socio-emotional Interaction
Abstract
This paper describes the groundwork for designing a
social and emotional interaction between a human and robot in
game-playing. We considered that understanding deception in terms of
mind reading plays a key role in realistic interactions for social
robots. In order to understand the human mind, the humanoid robot
observes nonverbal deception cues through multimodal perception during
poker playing which is one of human social activities. Additionally, the
humanoid manipulates the real environment which includes not only the
game but also people to create a feeling of interacting with life-like
machine and drive affective responses in determining the
reaction.
Origin | Files produced by the author(s) |
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