Tangible Interactive Art Using Marker Tracking in Front Projection Environment: The Face Cube - Entertainment Computing - ICEC 2010
Conference Papers Year : 2010

Tangible Interactive Art Using Marker Tracking in Front Projection Environment: The Face Cube

Abstract

The Face Cube is a work of interactive art which is targeted to children. To implement this art work, we use a camera-projector system. Instead of rear projection and edge detection method, we choose front projection approach and histogram-based detection method for interaction. This paper describes how to design the Face Cube and marker design for robust interaction, efficient way to remove projection lights from the front projection system for marker recognition, histogram-based marker detection, marker information management.
Fichier principal
Vignette du fichier
icec2010_submission_48.pdf (304.84 Ko) Télécharger le fichier
Origin Files produced by the author(s)
Loading...

Dates and versions

hal-01055619 , version 1 (13-08-2014)

Licence

Identifiers

Cite

Chan-Young Bang, Jin Lee, Hye-Won Jung, Ok-Young Choi, Jong-Il Park. Tangible Interactive Art Using Marker Tracking in Front Projection Environment: The Face Cube. 9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.397-404, ⟨10.1007/978-3-642-15399-0_43⟩. ⟨hal-01055619⟩
82 View
333 Download

Altmetric

Share

More