Project Sonology: An Experimental Project Exploring the Possibilities of Sound and Audio as the Primary Element of Interactive Entertainment - Entertainment Computing - ICEC 2010 Access content directly
Conference Papers Year : 2010

Project Sonology: An Experimental Project Exploring the Possibilities of Sound and Audio as the Primary Element of Interactive Entertainment

Abstract

The goal of the project is to show that audio can successfully be the primary element of interactive entertainment by delivering pure audio experiences that demonstrate both the creative potential and emotional power of an audio experience. We develop two proofs of concept with the technical foundation supported by prototypes. The core technology is a combination of a 3D game engine and an audio engine used to build sound environments. The interactions are based on 3D trackers and surround sound headphones.
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hal-01055611 , version 1 (13-08-2014)

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Shih-Han Chan, Dae Hong Kim, Eugene Massey, Katelyn Mueller, Fadzuli Said. Project Sonology: An Experimental Project Exploring the Possibilities of Sound and Audio as the Primary Element of Interactive Entertainment. 9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.431-433, ⟨10.1007/978-3-642-15399-0_51⟩. ⟨hal-01055611⟩
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