A Sound Engine for Virtual Cities
Abstract
This paper is a position paper to specify and
implement a general-purpose sound engine for virtual cities. The work is
motivated by the project Terra Dynamica funded by the French
government. We present a state of the art of the virtual urban sound
spaces emphasizing various types of virtual cities and their
relationships to auditory space. We then discuss the choice of a sound
engine, sound spatialization and scene description languages as ongoing
works.
Domains
Digital Libraries [cs.DL]Origin | Files produced by the author(s) |
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