Diminished Reality Based on 3D-Scanning - Entertainment Computing and Serious Games
Conference Papers Year : 2019

Diminished Reality Based on 3D-Scanning

Abstract

In this paper a new method for diminished reality is explored, which uses a 3D model of a room to fill in missing regions when removing objects in real time on a video. The room is scanned before, so it is possible to recreate missing pieces in all their detail. The proposed method allows freedom in movement and rotation and is demonstrated with an application on a mobile device, detailed results are shown.
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hal-03652047 , version 1 (26-04-2022)

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Erwin Andre, Helmut Hlavacs. Diminished Reality Based on 3D-Scanning. 1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.3-14, ⟨10.1007/978-3-030-34644-7_1⟩. ⟨hal-03652047⟩
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