AutomataMind: A Serious Game Proposal for the Automata Theory Learning
Abstract
Digital games facilitate the teaching-learning process, arousing the interest of students in various areas of competence. This paper introduces AutomataMind, a game that seeks to stimulate the player logical thinking skills, while presenting the concepts of Computer Theory with emphasis on Automata Theory in a playful and challenging way.
Domains
Computer Science [cs]Origin | Files produced by the author(s) |
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