Serious Games in Special Education. A Practitioner’s Experience Review
Abstract
In this paper we present the experiences with serious games used in a special education school. Particularly, these games provides a engagement context to motivate students with special needs and introduce them basic instrumental skills. The paper summarises the intervention blocks and the games used for each. Finally, an outline of the key ideas to do a successful intervention are presented.
Domains
Computer Science [cs]Origin | Files produced by the author(s) |
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