A Taxonomy of Synchronous Communication Modalities in Online Games - Entertainment Computing – ICEC 2018 Access content directly
Conference Papers Year : 2018

A Taxonomy of Synchronous Communication Modalities in Online Games

Quentin Gyger
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Nicolas Szilas
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Abstract

This paper discusses the benefits, limits and specificities of communication modalities in online video games and proposes a corresponding taxonomy. This taxonomy could serve as a guideline for game designers who want to integrate communication into the game mechanics.
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hal-02128598 , version 1 (14-05-2019)

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Quentin Gyger, Nicolas Szilas. A Taxonomy of Synchronous Communication Modalities in Online Games. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.211-216, ⟨10.1007/978-3-319-99426-0_19⟩. ⟨hal-02128598⟩
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