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From Objective to Subjective Difficulty Evaluation in Video Games

Thomas T.C.C. Constant , Guillaume Levieux , Axel Buendia , Stéphane Natkin
16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.107-127, ⟨10.1007/978-3-319-67684-5_8⟩
Conference papers hal-01678476v1