From Objective to Subjective Difficulty Evaluation in Video Games
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| Human-Computer Interaction – INTERACT 2017 16th IFIP TC 13 International Conference Mumbai, India, September 25–29, 2017, Proceedings, Part II |
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https://inria.hal.science/hal-01678476
Submitted on : Tuesday, January 9, 2018-11:16:34 AM
Last modification on : Wednesday, February 11, 2026-9:48:39 AM
Long-term archiving on : Wednesday, May 23, 2018-4:00:43 PM