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SikkerhetsLøypa - Knowledge Toward Sustainable and Secure Paths of Creative and Critical Digital Skills

Letizia Jaccheri , Deepti Mishra , Siv Hilde Houmb , Aida Omerovic , Sofia Papavlasopoulou
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.157-168, ⟨10.1007/978-3-319-66715-7_16⟩
Conference papers hal-01771244v1
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In.Line: A Navigation Game for Visually Impaired People

Laura Giarré , Ilenia Tinnirello , Letizia Jaccheri
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.147-153, ⟨10.1007/978-3-319-66715-7_15⟩
Conference papers hal-01771234v1
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Gamifying Experiences Using a Peer Learning Assessment System: Combining Two Separate Research Traditions to Promote Student Learning (Poster and Interactive Session)

Audun Grom , Gabrielle Hansen , George Adrian Stoica
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers hal-01771455v1
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Women and Computer Games (Workshops and Tutorials)

Letizia Jaccheri , Alf Inge Wang , Kristine Ask , Sobah Abbas Petersen , Kristina Brend
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers hal-01771466v1
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The Little Doormaid: An Initial Literature Review Toward a Video Game About Mentoring, Social Innovation and Technology

Letizia Jaccheri
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.392-395, ⟨10.1007/978-3-319-66715-7_47⟩
Conference papers hal-01771302v1