Women and Computer Games (Workshops and Tutorials) - Entertainment Computing – ICEC 2017 Access content directly
Conference Papers Year : 2017

Women and Computer Games (Workshops and Tutorials)

Abstract

This full day workshop welcomes contributions that enhance the state of the knowledge about the relation between women and computer games. Women have often been seen as consumers of computer games. The current landscape of computer games show an increasing number of both game designers and players. This workshop aims to bring together game designers, developers and players in engaging discussions about women and computer games. We look for theoretical contributions, specific aspects and examples, and pedagogical frameworks. The workshop is organized as discussions and group work.
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hal-01771466 , version 1 (19-04-2018)

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Letizia Jaccheri, Alf Inge Wang, Kristine Ask, Sobah Abbas Petersen, Kristina Brend. Women and Computer Games (Workshops and Tutorials). 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩. ⟨hal-01771466⟩
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