Filter your results
- 4
- 4
- 4
- 1
- 3
- 4
- 3
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
|
|
sorted by
|
|
ECEC2017: The Workshop on E-Commerce and Entertainment Computing16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.502-506, ⟨10.1007/978-3-319-66715-7_72⟩
Conference papers
hal-01771278v1
|
||
|
Zapzap: A Table-Top Device that Presents the Rough Contents of a Book to Support Book Browsing in Bookstore16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.447-451, ⟨10.1007/978-3-319-66715-7_60⟩
Conference papers
hal-01771260v1
|
||
|
Word Recognition by Combining Outline Emphasis and Synthesize Background16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.492-496, ⟨10.1007/978-3-319-66715-7_70⟩
Conference papers
hal-01771238v1
|
||
|
Reorientation Method to Suppress Simulator Sickness in Home VR Contents Using HMD17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.228-234, ⟨10.1007/978-3-319-99426-0_22⟩
Conference papers
hal-02128640v1
|