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The Concept of Pervasive Virtuality and Its Application in Digital Entertainment Systems15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.187-198, ⟨10.1007/978-3-319-46100-7_16⟩
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Provenance in Gamification Business Systems20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.277-288, ⟨10.1007/978-3-030-89394-1_21⟩
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Motivators to Application of DMAIC in Patient Care ProcessesIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.269-279, ⟨10.1007/978-3-030-85902-2_29⟩
Conference papers
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A Symbolic Machine Learning Approach for Cybersickness Potential-Cause Estimation20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.115-126, ⟨10.1007/978-3-030-89394-1_9⟩
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Fast Track in Emergency Services an Integrative ReviewIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.241-249, ⟨10.1007/978-3-030-85902-2_26⟩
Conference papers
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MDE-S: A Case Study of the Health Company Diagnostic Method Applied in Three Health UnitsIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.305-313, ⟨10.1007/978-3-030-85902-2_33⟩
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The Benefits of Deploying the Toyota KataIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.323-332, ⟨10.1007/978-3-030-85902-2_35⟩
Conference papers
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Learning How to Play Bomberman with Deep Reinforcement and Imitation Learning1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.121-133, ⟨10.1007/978-3-030-34644-7_10⟩
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Health Informatics: The Relevance of Open Source and Multilevel Modeling9th Open Source Software (OSS), Oct 2011, Salvador, Brazil. pp.338-347, ⟨10.1007/978-3-642-24418-6_29⟩
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Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.59-71, ⟨10.1007/978-3-319-66715-7_7⟩
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Creating Layouts for Virtual Game Controllers Using Generative Design1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.237-249, ⟨10.1007/978-3-030-34644-7_19⟩
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Workshop: Challenges for XR in Digital Entertainment20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.489-498, ⟨10.1007/978-3-030-89394-1_43⟩
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hal-04144356v1
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A Parallel Fipa Architecture Based on GPU for Games and Real Time Simulations11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.306-317, ⟨10.1007/978-3-642-33542-6_26⟩
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Virtual and Real Body Experience Comparison Using Mixed Reality Cycling Environment17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.52-63, ⟨10.1007/978-3-319-99426-0_5⟩
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Using Geocoding and Topic Extraction to Make Sense of Comments on Social Network Pages of Local Government Agencies17th International Conference on Electronic Government (EGOV), Sep 2018, Krems, Austria. pp.263-274, ⟨10.1007/978-3-319-98690-6_22⟩
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hal-01961527v1
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A Real Time Lighting Technique for Procedurally Generated 2D Isometric Game Terrains14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.32-44, ⟨10.1007/978-3-319-24589-8_3⟩
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hal-01758435v1
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Capacity Management as a Tool for Improving Infrastructure in the Lean Healthcare: A Systematic ReviewIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.298-304, ⟨10.1007/978-3-030-85902-2_32⟩
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AI Game Agents Based on Evolutionary Search and (Deep) Reinforcement Learning: A Practical Analysis with Flappy Bird20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.196-208, ⟨10.1007/978-3-030-89394-1_15⟩
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A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.292-305, ⟨10.1007/978-3-642-33542-6_25⟩
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Towards More Flexible Enterprise Information Systems6th Conference on Research and Practical Issues in Enterprise Information Systems (CONFENIS), Sep 2012, Ghent, Belgium. pp.157-164, ⟨10.1007/978-3-642-36611-6_12⟩
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Exploiting eParticipation Using an Ontological Approach4th International Conference on Electronic Participation (ePart), Sep 2012, Kristiansand, Norway. pp.144-155, ⟨10.1007/978-3-642-33250-0_13⟩
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Information, Communication and Knowledge for Lean Healthcare Management Guidelines, a Literature RevisionIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.250-257, ⟨10.1007/978-3-030-85902-2_27⟩
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Karakuri: A Proposal to Waste Reduce in the Health ServiceIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.362-372, ⟨10.1007/978-3-030-85902-2_39⟩
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Lean Healthcare in Reducing HAI an Integrative Literature ReviewIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.351-361, ⟨10.1007/978-3-030-85902-2_38⟩
Conference papers
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Adding Proof Calculi to Epistemic Logics with Structured Knowledge9th International Conference on Fundamentals of Software Engineering (FSEN), May 2021, Virtual, Iran. pp.53-68, ⟨10.1007/978-3-030-89247-0_4⟩
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Lean Healthcare in Reducing HAI an Integrative Literature ReviewIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.351-361, ⟨10.1007/978-3-030-85902-2_38⟩
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hal-04117647v1
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Kaizen and Healthcare: A Bibliometric AnalysisIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2021, Nantes, France. pp.314-322, ⟨10.1007/978-3-030-85902-2_34⟩
Conference papers
hal-04117676v1
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Applying Design Thinking for Prototyping a Game Controller17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.16-27, ⟨10.1007/978-3-319-99426-0_2⟩
Conference papers
hal-02128631v1
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