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The Social Maze: A Collaborative Game to Motivate MS Patients for Upper Limb Training11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.476-479, ⟨10.1007/978-3-642-33542-6_57⟩
Conference papers
hal-01556147v1
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Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.405-409, ⟨10.1007/978-3-319-68059-0_40⟩
Conference papers
hal-01679833v1
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Gestu-Wan - An Intelligible Mid-Air Gesture Guidance System for Walk-up-and-Use Displays15th Human-Computer Interaction (INTERACT), Sep 2015, Bamberg, Germany. pp.368-386, ⟨10.1007/978-3-319-22668-2_28⟩
Conference papers
hal-01599876v1
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Exploring Deep Content in Physical Rehabilitation Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.433-438, ⟨10.1007/978-3-319-24589-8_36⟩
Conference papers
hal-01758451v1
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Capturing Design Decision Rationale with Decision Cards16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.463-482, ⟨10.1007/978-3-319-67744-6_29⟩
Conference papers
hal-01676154v1
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CASSIS: A Modeling Language for Customizable User Interface Designs5th International Conference on Human-Centred Software Engineering (HCSE), Sep 2014, Paderborn, Germany. pp.243-250, ⟨10.1007/978-3-662-44811-3_15⟩
Conference papers
hal-01405080v1
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