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An Analysis of Sales Promotion ‘Discount’ Using Game Refinement Measurement16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.487-491, ⟨10.1007/978-3-319-66715-7_69⟩
Conference papers
hal-01771247v1
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Murder Mystery Game Setting Research Using Game Refinement Measurement19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.117-125, ⟨10.1007/978-3-030-65736-9_10⟩
Conference papers
hal-03686004v1
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Artificial Intelligence and Entertainment Science Workshop: Towards Empathic Entertainment Technology20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.475-481, ⟨10.1007/978-3-030-89394-1_41⟩
Conference papers
hal-04144364v1
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Finding Flow in Training Activities by Exploring Single-Agent Arcade Game Information Dynamics19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.126-133, ⟨10.1007/978-3-030-65736-9_11⟩
Conference papers
hal-03686013v1
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Identifying Influences of Game Upgrades on Profitable Players Behavior in MMORPGs1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.299-310, ⟨10.1007/978-3-030-34644-7_24⟩
Conference papers
hal-03652046v1
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An Analysis of DOTA2 Using Game Refinement Measure16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.270-276, ⟨10.1007/978-3-319-66715-7_29⟩
Conference papers
hal-01771253v1
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Design and Evaluation of a Cybersecurity Awareness Training Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.183-188, ⟨10.1007/978-3-319-66715-7_19⟩
Conference papers
hal-01771276v1
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Solving the Sophistication-Population Paradox of Game Refinement Theory15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.266-271, ⟨10.1007/978-3-319-46100-7_28⟩
Conference papers
hal-01640279v1
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Evolutionary Changes of Pokemon Game: A Case Study with Focus On Catching Pokemon14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.182-194, ⟨10.1007/978-3-319-24589-8_14⟩
Conference papers
hal-01758433v1
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Possible Interpretations for Game Refinement Measure16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.322-334, ⟨10.1007/978-3-319-66715-7_35⟩
Conference papers
hal-01771292v1
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Analysis of the Effect of Number of Players on the Excitement of the Game with Respect to Fairness17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.139-151, ⟨10.1007/978-3-319-99426-0_12⟩
Conference papers
hal-02128619v1
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