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authFullName_s : Tim Marsh
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Shaping Attitudes Across Realities. Exploring Strategies for the Design of Persuasive Virtual, Augmented and Mixed Reality Games

Martijn Kors , Karel Millenaar , Erik Spek , Gabriele Ferri , Ben Schouten , et al.
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.497-501, ⟨10.1007/978-3-319-66715-7_71⟩
Conference papers hal-01771299v1
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The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience

Barbaros Bostan , Tim Marsh
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.472-475, ⟨10.1007/978-3-642-15399-0_63⟩
Conference papers hal-01055598v1
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Spheres and Lenses: Activity-Based Scenario / Narrative Approach for Design and Evaluation of Entertainment through Engagement

Tim Marsh , Bonnie Nardi
13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.42-51, ⟨10.1007/978-3-662-45212-7_6⟩
Conference papers hal-01408503v1

Entertainment Computing - ICEC2014

Yusuf Pisan , Nikitas M. Sgouros , Tim Marsh
Springer, LNCS-8770, 2014, Lecture Notes in Computer Science, 978-3-662-45211-0. ⟨10.1007/978-3-662-45212-7⟩
Books hal-01408567v1
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Entertainment and Language Learning: Voice Activated Digital Game and Interactive Storytelling Trials in Singapore School

Tim Marsh , Sim Joo Jin , Chia Ching Hong
13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.217-219, ⟨10.1007/978-3-662-45212-7_27⟩
Conference papers hal-01408566v1