IFIP Congress 2008: Milano, Italy - ECS
New Frontiers for Entertainment Computing - IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium, ECS 2008, September 7-10, 2008, Milano, Italy
Paolo Ciancarini, Ryohei Nakatsu, Matthias Rauterberg, Marco Roccetti
Springer, IFIP 279, ISBN: 978-0-387-09700-8
Contents
Enhancing Artificial Intelligence in Games by Learning the Opponent's Playing Style.
Fabio Aiolli, Claudio Enrico Palazzi
1-10
Using Game Engines for Visualization in Scientific Applications.
Karl-Ingo Friese, Marc Herrlich, Franz-Erich Wolter
11-22
Physical Emotion Induction and Its Use in Entertainment: Lessons Learned.
Ralph Kok, Joost Broekens
33-48
Entertainment Computing in the Orbit.
Matthias Rauterberg, Mark A. Neerincx, Karl Tuyls, Jack van Loon
59-70
A Collaborative Science Learning Game Environment for Informal Science Education: DinoQuest Online.
Walt Scacchi, Robert Nideffer, Joe Adams
71-82
Construction and Evaluation of a Robot Dance System.
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu
83-94
Analysis and Generation of Japanese Folktales Based on Vladimir Propp's Methodology.
Takenori Wama, Ryohei Nakatsu
129-137