%0 Conference Proceedings %T Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture %+ Aalto University %A Gulay, Emrecan %A Lucero, Andrés %Z Part 4: Design Methods %< avec comité de lecture %@ 978-3-030-85615-1 %( Lecture Notes in Computer Science %B 18th IFIP Conference on Human-Computer Interaction (INTERACT) %C Bari, Italy %Y Carmelo Ardito %Y Rosa Lanzilotti %Y Alessio Malizia %Y Helen Petrie %Y Antonio Piccinno %Y Giuseppe Desolda %Y Kori Inkpen %I Springer International Publishing %3 Human-Computer Interaction – INTERACT 2021 %V LNCS-12933 %N Part II %P 312-329 %8 2021-08-30 %D 2021 %R 10.1007/978-3-030-85616-8_19 %K Conceptual design %K Physical model-making %K Digital design %Z Computer Science [cs]Conference papers %X Architecture has been taking new turns with rapidly developing digital design and fabrication technologies. Consequently, establishing a link between physical and virtual design methods remains an open area for investigation. This paper explores the contemporary idea generation methods and the role of physical and digital design techniques in the initial design processes of architecture. We report our findings from interviews conducted with 14 participants consisting of experts and practitioners from the architecture field. Then, we discuss potential application areas of the results in the context of HCI research. %G English %Z TC 13 %2 https://inria.hal.science/hal-04196860/document %2 https://inria.hal.science/hal-04196860/file/520516_1_En_19_Chapter.pdf %L hal-04196860 %U https://inria.hal.science/hal-04196860 %~ IFIP-LNCS %~ IFIP %~ IFIP-TC13 %~ IFIP-INTERACT %~ IFIP-LNCS-12933