%0 Conference Proceedings %T Virtual Guia Fortress: A 3D-printed eXtended Reality Playset %+ Université Saint-Joseph de Beyrouth (USJ) %+ University of Coimbra [Portugal] (UC) %A Chau, Iok, Fong %A Cardoso, Jorge %A Estadieu, Gerald %Z Part 2: Works in Progress %< avec comité de lecture %@ 978-3-030-89393-4 %( Lecture Notes in Computer Science %B 20th International Conference on Entertainment Computing (ICEC) %C Coimbra, Portugal %Y Jannicke Baalsrud Hauge %Y Jorge C. S. Cardoso %Y Licínio Roque %Y Pedro A. Gonzalez-Calero %I Springer International Publishing %3 Entertainment Computing – ICEC 2021 %V LNCS-13056 %P 370-376 %8 2021-11-02 %D 2021 %R 10.1007/978-3-030-89394-1_28 %K 3D-printing %K Tangible User Interface %K Virtual reality %K Augmented reality %K Mixed reality %Z Computer Science [cs]Conference papers %X This paper reports a work-in-progress that explores the use of 3D-printing for marker-based Tangible User Interfaces for use with smartphone-based eXtended Reality experiences. We have explored several ways to 3D-print matrix markers that are re-configurable so that the underlying values can change with user interaction. We have also applied 3D-printed markers to the development of a modular playset for exploring the Guia Fortress cultural heritage site in Macau SAR, China. We report some of the explorations of 3D-printed markers and describe the Virtual Guia Fortress playset. %G English %Z TC 14 %2 https://inria.hal.science/hal-04144379/document %2 https://inria.hal.science/hal-04144379/file/519688_1_En_28_Chapter.pdf %L hal-04144379 %U https://inria.hal.science/hal-04144379 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ USJB %~ IFIP-LNCS-13056