@inproceedings{clua:hal-04144356, TITLE = {{Workshop: Challenges for XR in Digital Entertainment}}, AUTHOR = {Clua, Esteban and Porcino, Thiago and Trevisan, Daniela and Cardoso, Jorge and Lisboa, Thallys and Peres, Victor and Ferrari, Victor and Marques, Bruno and Barbosa, Lucas and Oliveira, Eder}, URL = {https://inria.hal.science/hal-04144356}, NOTE = {Part 3: Workshops}, BOOKTITLE = {{20th International Conference on Entertainment Computing (ICEC)}}, ADDRESS = {Coimbra, Portugal}, EDITOR = {Jannicke Baalsrud Hauge and Jorge C. S. Cardoso and Lic{\'i}nio Roque and Pedro A. Gonzalez-Calero}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Entertainment Computing -- ICEC 2021}, VOLUME = {LNCS-13056}, PAGES = {489-498}, YEAR = {2021}, MONTH = Nov, DOI = {10.1007/978-3-030-89394-1\_43}, KEYWORDS = {Extended Reality ; Virtual Reality ; Digital entertainment ; Head-mounted displays ; UX}, PDF = {https://inria.hal.science/hal-04144356/file/519688_1_En_43_Chapter.pdf}, HAL_ID = {hal-04144356}, HAL_VERSION = {v1}, }