@inproceedings{xing:hal-03686018, TITLE = {{Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living Knowledge}}, AUTHOR = {Xing, Qian and Wang, Danli and Zhao, Yanyan and Wang, Xueyu}, URL = {https://inria.hal.science/hal-03686018}, NOTE = {Part 4: Edutainment and Art}, BOOKTITLE = {{19th International Conference on Entertainment Computing (ICEC)}}, ADDRESS = {Xi'an, China}, EDITOR = {Nuno J. Nunes and Lizhuang Ma and Meili Wang and Nuno Correia and Zhigeng Pan}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Entertainment Computing -- ICEC 2020}, VOLUME = {LNCS-12523}, PAGES = {353-368}, YEAR = {2020}, MONTH = Nov, DOI = {10.1007/978-3-030-65736-9\_32}, KEYWORDS = {Edutainment tool ; Children's programming ; Computational thinking ; Garbage classification ; Learning effects}, PDF = {https://inria.hal.science/hal-03686018/file/500145_1_En_32_Chapter.pdf}, HAL_ID = {hal-03686018}, HAL_VERSION = {v1}, }