@inproceedings{khan:hal-03648157, TITLE = {{Perceptions of Students for a Gamification Approach: Cities Skylines as a Pedagogical Tool in Urban Planning Education}}, AUTHOR = {Khan, Tayyeb Ahmed and Zhao, Xin}, URL = {https://inria.hal.science/hal-03648157}, NOTE = {Part 12: Teaching and Learning}, BOOKTITLE = {{20th Conference on e-Business, e-Services and e-Society (I3E)}}, ADDRESS = {Galway, Ireland}, EDITOR = {Denis Dennehy and Anastasia Griva and Nancy Pouloudi and Yogesh K. Dwivedi and Ilias Pappas and Matti M{\"a}ntym{\"a}ki}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Responsible AI and Analytics for an Ethical and Inclusive Digitized Society}, VOLUME = {LNCS-12896}, PAGES = {763-773}, YEAR = {2021}, MONTH = Sep, DOI = {10.1007/978-3-030-85447-8\_64}, KEYWORDS = {Gamification ; Simulation games ; Student learning ; Urban planning education}, PDF = {https://inria.hal.science/hal-03648157/file/512902_1_En_64_Chapter.pdf}, HAL_ID = {hal-03648157}, HAL_VERSION = {v1}, }