%0 Conference Proceedings %T Designing at the Intersection of Gamification and Persuasive Technology to Incentivize Energy-Saving %+ BCG Platinion %A Martin, Böckle %A Kwaku, Yeboah-Antwi %Z Part 5: Smart Cities and Smart Homes %< avec comité de lecture %( Lecture Notes in Computer Science %B 18th Conference on e-Business, e-Services and e-Society (I3E) %C Trondheim, Norway %Y Ilias O. Pappas %Y Patrick Mikalef %Y Yogesh K. Dwivedi %Y Letizia Jaccheri %Y John Krogstie %Y Matti Mäntymäki %I Springer International Publishing %3 Digital Transformation for a Sustainable Society in the 21st Century %V LNCS-11701 %P 316-328 %8 2019-09-18 %D 2019 %R 10.1007/978-3-030-29374-1_26 %K Gamification %K Persuasive technology %K User-types %K Persuasive principles %K User-centered design %Z Computer Science [cs] %Z Computer Science [cs]/Networking and Internet Architecture [cs.NI]Conference papers %X Gamified persuasive system design refers to design solutions at the intersection of gamification and persuasive technology aiming at influencing attitude and behavior change. Although both concepts have been successfully applied in many domains to increase end-user engagement and satisfaction, results are often mixed and highly context specific. Consequently, there is a dearth of knowledge on how to design those solutions and how they are perceived by different types of users within certain application contexts. Thus, this paper investigates the relationship between the HEXAD gamification user types and persuasive principles within the context of energy saving. First results reveal (n = 206) that, three out of six persuasive principles (Reciprocity, Consistency & Commitment, Liking) have been perceived as persuasive by identified HEXAD user types, which highlights the importance of such user types models. Finally, this paper contributes to the present body of gamification literature by providing a human computer interaction (HCI) perspective which highlights guidelines for designing gamified persuasive systems to incentivize energy-saving. %G English %Z TC 6 %Z WG 6.11 %2 https://inria.hal.science/hal-02510109/document %2 https://inria.hal.science/hal-02510109/file/I3E2019_paper_54.pdf %L hal-02510109 %U https://inria.hal.science/hal-02510109 %~ IFIP-LNCS %~ IFIP %~ IFIP-TC %~ IFIP-WG %~ IFIP-TC6 %~ IFIP-WG6-11 %~ IFIP-I3E %~ IFIP-LNCS-11701