%0 Conference Proceedings %T Designing Entertainment for the Aging Population %+ DigiMedia - Digital Media and Interaction Research Center %+ School of Arts, Design and Architecture [Aalto] %A Silva, Paula, Alexandra %A Masoodian, Masood %Z Part 6: Workshops %< avec comité de lecture %( Lecture Notes in Computer Science %B 17th International Conference on Entertainment Computing (ICEC) %C Poznan, Poland %Y Esteban Clua %Y Licinio Roque %Y Artur Lugmayr %Y Pauliina Tuomi %I Springer International Publishing %3 Entertainment Computing – ICEC 2018 %V LNCS-11112 %P 345-348 %8 2018-09-17 %D 2018 %R 10.1007/978-3-319-99426-0_42 %K Older adults %K Aging population %K Entertainment for aging %K Design for aging %K Health %K Well-being %Z Computer Science [cs]Conference papers %X Despite the ever-increasing aging world population, most interactive entertainment and fun technologies are not specifically being designed for older adults. However, this trend is starting to change, particularly in the area of entertainment for health and wel-being. Therefore, this workshop aims to bring together researchers, designers, developers and entrepreneurs interested in the design, development, evaluation, commercialization and deployment of entertainment technologies for the aging population, targeting their needs and promoting their health and well-being. %G English %Z TC 14 %Z WG 14.4 %2 https://inria.hal.science/hal-02128592/document %2 https://inria.hal.science/hal-02128592/file/472623_1_En_42_Chapter.pdf %L hal-02128592 %U https://inria.hal.science/hal-02128592 %~ LORIA2 %~ IFIP-LNCS %~ IFIP %~ IFIP-WG %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-11112 %~ IFIP-WG14-4