%0 Conference Proceedings %T Using a Serious Game Development Approach in the Learning Experience of System Engineering Design %+ University of Groningen [Groningen] %A Blokhuis, Marco %A Szirbik, Nick %Z Part 6: Gamification of Complex Systems Design Development %< avec comité de lecture %( IFIP Advances in Information and Communication Technology %B IFIP International Conference on Advances in Production Management Systems (APMS) %C Hamburg, Germany %Y Hermann Lödding %Y Ralph Riedel %Y Klaus-Dieter Thoben %Y Dimitris Kiritsis %Y Gregor von Cieminski %I Springer International Publishing %3 Advances in Production Management Systems. The Path to Intelligent, Collaborative and Sustainable Manufacturing %V AICT-514 %N Part II %P 279-286 %8 2017-09-03 %D 2017 %R 10.1007/978-3-319-66926-7_32 %K Serious games %K Functional architectures %K Learning experiment %Z Computer Science [cs]Conference papers %X This is a position paper, presenting also some preliminary results of an experiment in teaching and learning systems engineering design. Students were asked to develop games in conjunction with a system design project. We have measured the effects of the game development on the learned skills, via feedback questionnaires. The preliminary results indicate that students find the game development difficult but also like this aspect the most from the whole coursework. In terms of skills, the ability to adopt a holistic view is considered the most valuable by the students. %G English %Z TC 5 %Z WG 5.7 %2 https://inria.hal.science/hal-01707252/document %2 https://inria.hal.science/hal-01707252/file/456373_1_En_32_Chapter.pdf %L hal-01707252 %U https://inria.hal.science/hal-01707252 %~ IFIP %~ IFIP-AICT %~ IFIP-TC %~ IFIP-TC5 %~ IFIP-WG %~ IFIP-APMS %~ IFIP-WG5-7 %~ IFIP-AICT-514