%0 Conference Proceedings %T Designing Valuable Products with Design Sprint %+ UX Indonesia %A Sari, Eunice %A Tedjasaputra, Adi %Z Part 6: Courses %< avec comité de lecture %( Lecture Notes in Computer Science %B 16th IFIP Conference on Human-Computer Interaction (INTERACT) %C Bombay, India %Y Regina Bernhaupt %Y Girish Dalvi %Y Anirudha Joshi %Y Devanuj K. Balkrishan %Y Jacki O’Neill %Y Marco Winckler %I Springer International Publishing %3 Human-Computer Interaction – INTERACT 2017 %V LNCS-10516 %N Part IV %P 391-394 %8 2017-09-25 %D 2017 %R 10.1007/978-3-319-68059-0_37 %K Product %K Design %K Sprint %K Designsprint %K Designthinking %K Business %K Teamwork %K Agile %K UX %K Process %Z Computer Science [cs]Conference papers %X The shift of creating valuable products, from only aesthetically pleasing, usable, or loveable products, has required adjustment of skills to create value as well as a mindset change. Instead of spending weeks and months to design a product, a rapid validation process takes place to explore how a product should be transformed into a valuable one. This course will teach the participants several key Design Sprint techniques in a nutshell (80 min). Google Ventures initially introduced Design Sprint to tackle critical business problems and come up with viable solutions within five days. Open to anyone who is involved in product and service design, the course aims to teach Design Sprint key techniques to create meaningful insights and hands-on experience for the participants. At the conclusion of the course, the participants are expected to envision how the lessons learned from the course can be applied in either academia or industry. %G English %Z TC 13 %2 https://inria.hal.science/hal-01679799/document %2 https://inria.hal.science/hal-01679799/file/421765_1_En_37_Chapter.pdf %L hal-01679799 %U https://inria.hal.science/hal-01679799 %~ IFIP-LNCS %~ IFIP %~ IFIP-TC13 %~ IFIP-INTERACT %~ IFIP-LNCS-10516