%0 Conference Proceedings %T Augmenting the Textbook for Enaction: Designing Media for Participatory Learning in Classrooms %+ Tata Institute for Fundamental Research (TIFR) %A Borar, Priyanka %A Karnam, Durgaprasad %A Agrawal, Harshit %A Chandrasekharan, Sanjay %Z Part 5: Case Studies %< avec comité de lecture %( Lecture Notes in Computer Science %B 16th IFIP Conference on Human-Computer Interaction (INTERACT) %C Bombay, India %Y Regina Bernhaupt %Y Girish Dalvi %Y Anirudha Joshi %Y Devanuj K. Balkrishan %Y Jacki O’Neill %Y Marco Winckler %I Springer International Publishing %3 Human-Computer Interaction – INTERACT 2017 %V LNCS-10516 %N Part IV %P 336-339 %8 2017-09-25 %D 2017 %R 10.1007/978-3-319-68059-0_24 %K AR %K Mixed media %K Dynamic systems %K Enaction %K Science education %Z Computer Science [cs]Conference papers %X This work discusses the affordances of the textbook in current classroom scenarios, and identifies the need to design learning media that support dynamism and enaction, specifically in science education. We illustrate this by a learning tool we’ve developed - Vector canvas, an AR based application linked with the textbook and the curricula. This is a work in progress attempting to observe and articulate changes in learning practice brought by introducing mixed media. %G English %Z TC 13 %2 https://inria.hal.science/hal-01679790/document %2 https://inria.hal.science/hal-01679790/file/421765_1_En_24_Chapter.pdf %L hal-01679790 %U https://inria.hal.science/hal-01679790 %~ IFIP-LNCS %~ IFIP %~ IFIP-TC13 %~ IFIP-INTERACT %~ IFIP-LNCS-10516