%0 Conference Proceedings %T The Concept of Pervasive Virtuality and Its Application in Digital Entertainment Systems %+ Instituto de Computação [Niteroi-Rio de Janeiro] (IC-UFF) %+ Departamento de Informática = Department of Informatics (PUC-Rio) %+ Universidade Federal do Triângulo Mineiro (UFTM) %A Valente, Luis %A Feijó, Bruno %A Ribeiro, Alexandre %A Clua, Esteban %Z Part 3: Entertainment Technology %< avec comité de lecture %( Lecture Notes in Computer Science %B 15th International Conference on Entertainment Computing (ICEC) %C Wien, Austria %Y Günter Wallner %Y Simone Kriglstein %Y Helmut Hlavacs %Y Rainer Malaka %Y Artur Lugmayr %Y Hyun-Seung Yang %I Springer International Publishing %3 Entertainment Computing - ICEC 2016 %V LNCS-9926 %P 187-198 %8 2016-09-28 %D 2016 %R 10.1007/978-3-319-46100-7_16 %K Pervasive virtuality %K Pervasiveness %K Context-awareness %K Mixed-reality continuum %Z Computer Science [cs]Conference papers %X Virtual reality has received a lot of attention lately due to a new wave of affordable HMD devices arriving in the consumer market. These new display devices – along with the availability of fast wireless networking, comprehensive wearable technologies, and robust context-aware devices – are enabling the emergence of a new type of mixed-reality system for games and digital entertainment. In this paper we name this new situation as “pervasive virtuality”, which we define as being a virtual environment that is extended by incorporating physical environments, physical objects as “proxy” elements, and context information. This new mixed reality paradigm is not well understood by both industry and academia. Therefore, we propose an extension to the well-known Milgram and Colquhoun’s taxonomy to cope with this new mixed-reality situation. Furthermore, we identify fundamental aspects and features that help designers and developers of this new type of application. We present these features as a two-level map of conceptual characteristics (i.e. quality requirements). This paper also presents a brief case study using these characteristics. %G English %Z TC 14 %2 https://inria.hal.science/hal-01640285/document %2 https://inria.hal.science/hal-01640285/file/421094_1_En_16_Chapter.pdf %L hal-01640285 %U https://inria.hal.science/hal-01640285 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-9926