@inproceedings{sabino:hal-01556165, TITLE = {{A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects}}, AUTHOR = {Sabino, Thales Luis and Andrade, Paulo and Gonzales Clua, Esteban Walter and Montenegro, Anselmo and Pagliosa, Paulo}, URL = {https://inria.hal.science/hal-01556165}, NOTE = {Part 8: Tools and Methods I}, BOOKTITLE = {{11th International Confernece on Entertainment Computing (ICEC)}}, ADDRESS = {Bremen, Germany}, EDITOR = {Gerhard Goos and Juris Hartmanis and Jan van Leeuwen}, PUBLISHER = {{Springer}}, SERIES = {Entertainment Computing - ICEC 2012}, VOLUME = {LNCS-7522}, PAGES = {292-305}, YEAR = {2012}, MONTH = Sep, DOI = {10.1007/978-3-642-33542-6\_25}, KEYWORDS = {ray tracing ; rasterization ; OptiX ; CUDA ; GPU ; hybrid rendering ; OpenGL ; GLSL ; real-time ; global illumination effects ; deferred shading}, PDF = {https://inria.hal.science/hal-01556165/file/978-3-642-33542-6_25_Chapter.pdf}, HAL_ID = {hal-01556165}, HAL_VERSION = {v1}, }