%0 Conference Proceedings %T Blending Real and Virtual Worlds Using Self-reflection and Fiducials %+ Human-Computer Interaction %+ Immersive Media Group, %A Fischbach, Martin %A Wiebusch, Dennis %A Latoschik, Marc, Erich %A Bruder, Gerd %A Steinicke, Frank %Z Part 12: Demonstrations %< avec comité de lecture %( Lecture Notes in Computer Science %B 11th International Confernece on Entertainment Computing (ICEC) %C Bremen, Germany %Y Gerhard Goos %Y Juris Hartmanis %Y Jan van Leeuwen %I Springer %3 Entertainment Computing - ICEC 2012 %V LNCS-7522 %P 465-468 %8 2012-09-26 %D 2012 %R 10.1007/978-3-642-33542-6_54 %K Fish Tank Virtual Reality %K Interactive Virtual Art %K Multi-Touch %K Mixed Reality %K Self-Reflection %K Fiducials %Z Computer Science [cs]Conference papers %X This paper presents an enhanced version of a portable out-of-the-box platform for semi-immersive interactive applications. The enhanced version combines stereoscopic visualization, marker-less user tracking, and multi-touch with self-reflection of users and tangible object interaction. A virtual fish tank simulation demonstrates how real and virtual worlds are seamlessly blended by providing a multi-modal interaction experience that utilizes a user-centric projection, body, and object tracking, as well as a consistent integration of physical and virtual properties like appearance and causality into a mixed real/virtual world. %G English %Z TC 14 %2 https://inria.hal.science/hal-01556142/document %2 https://inria.hal.science/hal-01556142/file/978-3-642-33542-6_54_Chapter.pdf %L hal-01556142 %U https://inria.hal.science/hal-01556142 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-7522