%0 Conference Proceedings %T Playing with the Weather %+ QUASAR/CITI/Faculdade de Ciências e Tecnologia %A Reis, Sofia %A Correia, Nuno %Z Part 5: Mixed Reality and 3D Worlds %< avec comité de lecture %( Lecture Notes in Computer Science %B 11th International Confernece on Entertainment Computing (ICEC) %C Bremen, Germany %Y Gerhard Goos %Y Juris Hartmanis %Y Jan van Leeuwen %I Springer %3 Entertainment Computing - ICEC 2012 %V LNCS-7522 %P 172-184 %8 2012-09-26 %D 2012 %R 10.1007/978-3-642-33542-6_15 %K game %K casual game %K pervasive game %K weather %K adaptronic games %K multiplayer games %K location based %Z Computer Science [cs]Conference papers %X In this paper the contribution of real time weather data to player enjoyment was tested and evaluated. To gauge the contribution of weather to player engagement an adaptronic, multiplayer, location based game, where real time weather data is key to the gameplay, was created. In this game the player assumes the role of a wizard and confronts other players in duels where the current weather plays a decisive role. A survey was conducted and results indicated that the weather contributed positively to the enjoyment of players and to their feeling of a connection between the real world and the game. %G English %Z TC 14 %2 https://inria.hal.science/hal-01556119/document %2 https://inria.hal.science/hal-01556119/file/978-3-642-33542-6_15_Chapter.pdf %L hal-01556119 %U https://inria.hal.science/hal-01556119 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-7522