%0 Conference Proceedings %T An Optimized Sub-texture Mapping Technique for an Arbitrary Texture Considering Topology Relations %+ Korea University [Seoul] %+ Sejong University %+ Sungkyul University %A Lee, Sangyong %A Kim, Cheonshik %A Chin, Seongah %Z Part 13: UMAS %< avec comité de lecture %( Lecture Notes in Computer Science %B 9th International Conference on Network and Parallel Computing (NPC) %C Gwangju, South Korea %Y James J. Park %Y Albert Zomaya %Y Sang-Soo Yeo %Y Sartaj Sahni %I Springer %3 Network and Parallel Computing %V LNCS-7513 %P 559-564 %8 2012-09-06 %D 2012 %R 10.1007/978-3-642-35606-3_66 %Z Computer Science [cs]Conference papers %X In recent years, texture mapping techniques have become more advanced as providing real-time rendering tasks. However, few methods have been conducted in optimizing a sub-texture mapping for an arbitrary texture. In this paper, we present a method to optimize sub-texture mapping by reflecting topology relations in which an arbitrary sub-texture source has to be represented as minimizing distortions of the sub-texture source. We have defined a manipulating mechanism that helps a user control a texture source using a track ball interface in order to minimize loss of the texture source. And a sub-texture frame has to be aligned to dominant geometric structures of 3d model by employing some transformations. We have shown experimental results to verify the proposed method as well. %G English %Z TC 10 %Z WG 10.3 %2 https://inria.hal.science/hal-01551310/document %2 https://inria.hal.science/hal-01551310/file/978-3-642-35606-3_66_Chapter.pdf %L hal-01551310 %U https://inria.hal.science/hal-01551310 %~ IFIP-LNCS %~ IFIP %~ IFIP-AICT %~ IFIP-TC %~ IFIP-TC10 %~ IFIP-NPC %~ IFIP-WG10-3 %~ IFIP-LNCS-7513