%0 Conference Proceedings %T User-Defined Body Gestures for an Interactive Storytelling Scenario %+ Human Centered Multimedia [Augsburg] %A Kistler, Felix %A André, Elisabeth %Z Part 6: Gesture-Based User Interface Design and Interaction I %< avec comité de lecture %( Lecture Notes in Computer Science %B 14th International Conference on Human-Computer Interaction (INTERACT) %C Cape Town, South Africa %Y Paula Kotzé %Y Gary Marsden %Y Gitte Lindgaard %Y Janet Wesson %Y Marco Winckler %I Springer %3 Human-Computer Interaction – INTERACT 2013 %V LNCS-8118 %N Part II %P 264-281 %8 2013-09-02 %D 2013 %R 10.1007/978-3-642-40480-1_17 %K User Defined Gestures %K Kinect %K Full Body Tracking %K Depth Sensor %K Interaction %K Interactive Storytelling %Z Computer Science [cs]Conference papers %X For improving full body interaction in an interactive storytelling scenario, we conducted a study to get a user-defined gesture set. 22 users performed 251 gestures while running through the story script with real interaction disabled, but with hints of what set of actions was currently requested by the application. We describe our interaction design process, starting with the conduction of the study, continuing with the analysis of the recorded data including the creation of gesture taxonomy and the selection of gesture candidates, and ending with the integration of the gestures in our application. %G English %Z TC 13 %2 https://inria.hal.science/hal-01501748/document %2 https://inria.hal.science/hal-01501748/file/978-3-642-40480-1_17_Chapter.pdf %L hal-01501748 %U https://inria.hal.science/hal-01501748 %~ IFIP-LNCS %~ IFIP %~ IFIP-AICT %~ IFIP-TC13 %~ IFIP-INTERACT %~ IFIP-LNCS-8118